This ends up being different to Zelda however in how this is an integral part of the game. With the setting of Spiritfarer being a large ocean with islands dotted around it, you have an issue similar to The Wind Waker presenting itself: you spend most of your time sailing from one place to the next. There's a simple intricacy to it all that I have to admire one thing leads to another incredibly well. And while you're traveling to that island, you may want to use the time to fish for food, plant crops, or, well, refine materials at the buildings you do have. To get other resources, you may need to forage on an island. To get a building, you may need other resources. To refine materials, you may need a building. To give an item, you may need to refine materials. This is where the bulk of the gameplay lies, and I understand if that sounds mundane. The first spirit, Gwen, has a number of small requests to get you used to how the game works, these generally being on of visiting a place or giving her an item. Not long after the meeting with Charon, you come across your first spirit and acquire a boat of your very own. Leaving the scene as you paddle your small boat away, the game truly begins.įrankly, it's more of a journey than it is a game. It's all here in this first scene, and it pulls you in in a way I haven't experienced in a long time. You meet a character, you hear their story, and you help them prepare to move on before inevitably guiding them to the end. This short encounter encompasses the core gameplay cycle and sets you up with a fundamental understanding of what is to come. There's an inexplicably whimsical sadness to it all, stemming by in large from the small connection you make with Charon, soon to be severed by his passing. The environmental design and music here are nothing short of magical. Soon to be departing, you are to be his replacement in fulfilling the last requests of spirits and eventually guiding them to the afterlife. Starting out with a cutscene, you're introduced to the world and your role in it by the ferryman Charon. #SPIRITFARER SWITCH PHYSICAL PS4#With the game recently having seen a physical release on PS4 and Switch, I'm jumping in to see exactly what makes this title so beloved to so many. Originally released last year, Spiritfarer is hugely acclaimed title looking at death and saying goodbye by combining character driven and management simulation gameplay into one neat package.
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